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	<title>Comments on: Just Out Of Curiosity&#8230;</title>
	<atom:link href="http://pookzilla.net/wp/2008/03/just-out-of-curiosity/feed/" rel="self" type="application/rss+xml" />
	<link>http://pookzilla.net/wp/2008/03/just-out-of-curiosity/</link>
	<description>Where sassy women wear jaunty hats.</description>
	<pubDate>Thu, 28 Aug 2008 04:58:47 +0000</pubDate>
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		<item>
		<title>By: Aaron Digulla</title>
		<link>http://pookzilla.net/wp/2008/03/just-out-of-curiosity/#comment-2575</link>
		<dc:creator>Aaron Digulla</dc:creator>
		<pubDate>Wed, 23 Apr 2008 12:26:42 +0000</pubDate>
		<guid isPermaLink="false">http://pookzilla.net/wp/2008/03/just-out-of-curiosity/#comment-2575</guid>
		<description>A couple of friends and I developed a set of tools for our own RPG "Jungle of Stars" which helped to build, develop and maintain space ships and character sheets (development of stats and skills).

The main problems still persist: There is no display which can be used as a table with an active surface that can distinguish between a coffee cup, an elbow and a finger. That means you can't use these tools in play, only between games for maintenance.

What I'd like to see is:

- A tool to manage maps (draw, add comments, a player and a GM version) with a couple of plugins for caverns, cities, villages, forests, etc.

- A campaign module (GM and player infos, log, quests, "where were we last time?")

- A character manager for players to be able to create a clean char sheet after the nth coffee stain.

- For SciFi games: car and space ship designer. Galactic map with stars, planets.

- A wiki</description>
		<content:encoded><![CDATA[<p>A couple of friends and I developed a set of tools for our own RPG &#8220;Jungle of Stars&#8221; which helped to build, develop and maintain space ships and character sheets (development of stats and skills).</p>
<p>The main problems still persist: There is no display which can be used as a table with an active surface that can distinguish between a coffee cup, an elbow and a finger. That means you can&#8217;t use these tools in play, only between games for maintenance.</p>
<p>What I&#8217;d like to see is:</p>
<p>- A tool to manage maps (draw, add comments, a player and a GM version) with a couple of plugins for caverns, cities, villages, forests, etc.</p>
<p>- A campaign module (GM and player infos, log, quests, &#8220;where were we last time?&#8221;)</p>
<p>- A character manager for players to be able to create a clean char sheet after the nth coffee stain.</p>
<p>- For SciFi games: car and space ship designer. Galactic map with stars, planets.</p>
<p>- A wiki</p>
]]></content:encoded>
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	<item>
		<title>By: Rob Smith</title>
		<link>http://pookzilla.net/wp/2008/03/just-out-of-curiosity/#comment-2313</link>
		<dc:creator>Rob Smith</dc:creator>
		<pubDate>Fri, 04 Apr 2008 00:59:51 +0000</pubDate>
		<guid isPermaLink="false">http://pookzilla.net/wp/2008/03/just-out-of-curiosity/#comment-2313</guid>
		<description>I love face to face gaming, and we have a group of about 20 folks who used to do it a lot. We've all moved to different areas of the country, so we can't really do it anymore. We've looked into online tools to do it, but none really stand out as very awesome, and we'd want face time, so web cam integration would be a must.</description>
		<content:encoded><![CDATA[<p>I love face to face gaming, and we have a group of about 20 folks who used to do it a lot. We&#8217;ve all moved to different areas of the country, so we can&#8217;t really do it anymore. We&#8217;ve looked into online tools to do it, but none really stand out as very awesome, and we&#8217;d want face time, so web cam integration would be a must.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chris Torrence</title>
		<link>http://pookzilla.net/wp/2008/03/just-out-of-curiosity/#comment-2256</link>
		<dc:creator>Chris Torrence</dc:creator>
		<pubDate>Fri, 28 Mar 2008 05:38:17 +0000</pubDate>
		<guid isPermaLink="false">http://pookzilla.net/wp/2008/03/just-out-of-curiosity/#comment-2256</guid>
		<description>Do I sense an Eclipse project in the works?

    "eRPG"?</description>
		<content:encoded><![CDATA[<p>Do I sense an Eclipse project in the works?</p>
<p>    &#8220;eRPG&#8221;?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chris Aniszczyk</title>
		<link>http://pookzilla.net/wp/2008/03/just-out-of-curiosity/#comment-2249</link>
		<dc:creator>Chris Aniszczyk</dc:creator>
		<pubDate>Thu, 27 Mar 2008 16:18:02 +0000</pubDate>
		<guid isPermaLink="false">http://pookzilla.net/wp/2008/03/just-out-of-curiosity/#comment-2249</guid>
		<description>I'm a closet RPG fan ;o</description>
		<content:encoded><![CDATA[<p>I&#8217;m a closet RPG fan ;o</p>
]]></content:encoded>
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	<item>
		<title>By: Alex</title>
		<link>http://pookzilla.net/wp/2008/03/just-out-of-curiosity/#comment-2240</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Wed, 26 Mar 2008 23:53:34 +0000</pubDate>
		<guid isPermaLink="false">http://pookzilla.net/wp/2008/03/just-out-of-curiosity/#comment-2240</guid>
		<description>I am, both RPGs and regular board games. Don't play as much now (out of college) as I used to.</description>
		<content:encoded><![CDATA[<p>I am, both RPGs and regular board games. Don&#8217;t play as much now (out of college) as I used to.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Brian Fitzpatrick</title>
		<link>http://pookzilla.net/wp/2008/03/just-out-of-curiosity/#comment-2238</link>
		<dc:creator>Brian Fitzpatrick</dc:creator>
		<pubDate>Wed, 26 Mar 2008 22:52:43 +0000</pubDate>
		<guid isPermaLink="false">http://pookzilla.net/wp/2008/03/just-out-of-curiosity/#comment-2238</guid>
		<description>I am with a gaming group that gets together once a month or so to play a RPG (D&#38;D at the moment, though we've played other systems). I would like to explore online tools further, but time is never on my side in my quest.</description>
		<content:encoded><![CDATA[<p>I am with a gaming group that gets together once a month or so to play a RPG (D&amp;D at the moment, though we&#8217;ve played other systems). I would like to explore online tools further, but time is never on my side in my quest.</p>
]]></content:encoded>
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	<item>
		<title>By: Denis</title>
		<link>http://pookzilla.net/wp/2008/03/just-out-of-curiosity/#comment-2234</link>
		<dc:creator>Denis</dc:creator>
		<pubDate>Wed, 26 Mar 2008 20:48:40 +0000</pubDate>
		<guid isPermaLink="false">http://pookzilla.net/wp/2008/03/just-out-of-curiosity/#comment-2234</guid>
		<description>I'm not much of a traditional board game player, but I do like computer games. Like Ed, I can't stand playing online with people I don't know, but LAN parties involving friends and drunkedness are awesome.</description>
		<content:encoded><![CDATA[<p>I&#8217;m not much of a traditional board game player, but I do like computer games. Like Ed, I can&#8217;t stand playing online with people I don&#8217;t know, but LAN parties involving friends and drunkedness are awesome.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ed Merks</title>
		<link>http://pookzilla.net/wp/2008/03/just-out-of-curiosity/#comment-2233</link>
		<dc:creator>Ed Merks</dc:creator>
		<pubDate>Wed, 26 Mar 2008 20:23:57 +0000</pubDate>
		<guid isPermaLink="false">http://pookzilla.net/wp/2008/03/just-out-of-curiosity/#comment-2233</guid>
		<description>I love playing games, but I don't get much opportunity for them anymore living in the boonies.  Online games are okay, but it seems far more impersonal and so kind of loses something.</description>
		<content:encoded><![CDATA[<p>I love playing games, but I don&#8217;t get much opportunity for them anymore living in the boonies.  Online games are okay, but it seems far more impersonal and so kind of loses something.</p>
]]></content:encoded>
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	<item>
		<title>By: Eugene Kuleshov</title>
		<link>http://pookzilla.net/wp/2008/03/just-out-of-curiosity/#comment-2232</link>
		<dc:creator>Eugene Kuleshov</dc:creator>
		<pubDate>Wed, 26 Mar 2008 19:51:47 +0000</pubDate>
		<guid isPermaLink="false">http://pookzilla.net/wp/2008/03/just-out-of-curiosity/#comment-2232</guid>
		<description>Face to face games are fun because you can see your opponents. Nothing can replace that little poker humor and it will be completely lost in the online space.</description>
		<content:encoded><![CDATA[<p>Face to face games are fun because you can see your opponents. Nothing can replace that little poker humor and it will be completely lost in the online space.</p>
]]></content:encoded>
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