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	<title>No Business Naming Things &#187; ps3</title>
	<atom:link href="http://pookzilla.net/wp/tags/ps3/feed/" rel="self" type="application/rss+xml" />
	<link>http://pookzilla.net/wp</link>
	<description>Where sassy women wear jaunty hats.</description>
	<pubDate>Tue, 18 Nov 2008 17:27:55 +0000</pubDate>
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	<language>en</language>
			<item>
		<title>The Fallout Honeymoon is Over</title>
		<link>http://pookzilla.net/wp/2008/11/the-fallout-honeymoon-is-over/</link>
		<comments>http://pookzilla.net/wp/2008/11/the-fallout-honeymoon-is-over/#comments</comments>
		<pubDate>Fri, 07 Nov 2008 22:23:11 +0000</pubDate>
		<dc:creator>pookzilla</dc:creator>
		
		<category><![CDATA[Personal]]></category>

		<category><![CDATA[ps3]]></category>

		<guid isPermaLink="false">http://pookzilla.net/wp/?p=269</guid>
		<description><![CDATA[The title says it all.  I&#8217;ve hit several bugs up until this point but none of them have been a game ender until now.  I cannot complete a main-story quest.  I&#8217;ve been hit by this bug, which seems rather common by the number of Google hits it gets.
I&#8217;m torn.  I want to [...]]]></description>
			<content:encoded><![CDATA[<p>The title says it all.  I&#8217;ve hit several bugs up until this point but none of them have been a game ender until now.  I cannot complete a main-story quest.  I&#8217;ve been hit by <a href="http://www.bethsoft.com/bgsforums/index.php?showtopic=897387&amp;st=0&amp;gopid=13170426&amp;#entry13170426">this</a> bug, which seems rather common by the number of Google hits it gets.</p>
<p>I&#8217;m torn.  I want to keep playing, but I also don&#8217;t want to invest a bunch of time into a saved game that will never be fixed.  I&#8217;m not sure what to do here.  Blech.</p>
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		<title>Fallout 3 Again</title>
		<link>http://pookzilla.net/wp/2008/11/fallout-3-again/</link>
		<comments>http://pookzilla.net/wp/2008/11/fallout-3-again/#comments</comments>
		<pubDate>Thu, 06 Nov 2008 01:58:09 +0000</pubDate>
		<dc:creator>pookzilla</dc:creator>
		
		<category><![CDATA[Personal]]></category>

		<category><![CDATA[ps3]]></category>

		<guid isPermaLink="false">http://pookzilla.net/wp/?p=256</guid>
		<description><![CDATA[I&#8217;m enjoying it more and more.  In fact,  I&#8217;m enjoying it considerably more than Oblivion for two reasons from the top of my head.  One, the radio.  I love how the DJ on Galaxy radio keeps talking about the stuff I&#8217;ve been doing.  I really appreciate that, particularly how he talks about the side quests.  [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m enjoying it more and more.  In fact,  I&#8217;m enjoying it considerably more than Oblivion for two reasons from the top of my head.  One, the radio.  I love how the DJ on Galaxy radio keeps talking about the stuff I&#8217;ve been doing.  I really appreciate that, particularly how he talks about the side quests.  They&#8217;re much more memorable now because of it.  Second, the tension.  In Oblivon I would wade through the game like I was invincible except for those times I wanted to enjoy stealth (which were numerous, I admit).   However, with Fallout, I feel I <strong>HAVE</strong> to be stealthy or I&#8217;m going to get my ass handed to me.  I&#8217;m playing the game very cautiously, moving from cover to cover, always sneaking.  When I enter a room I immediately panic that there could be something behind the door.  I jump at everything.  I accidentally killed a friendly target because I was afraid he got the drop on me.  Incidentally, that friendly target was carrying some awesome loot.  I should try and forget that&#8230; I&#8217;m trying to be good, honest.</p>
<p>I had my ass handed to my by a Super Mutant Behemoth right outside of the Galaxy Radio headquarters.  That guy scared the crap out of me.  A rocket to the face, two grenades, and a shotgun to the head and I still didn&#8217;t bring him down.  In the end he crushed me with what I think was a lamp post.  Sigh.</p>
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		<title>Fallout 3</title>
		<link>http://pookzilla.net/wp/2008/11/fallout-3/</link>
		<comments>http://pookzilla.net/wp/2008/11/fallout-3/#comments</comments>
		<pubDate>Sat, 01 Nov 2008 20:15:01 +0000</pubDate>
		<dc:creator>pookzilla</dc:creator>
		
		<category><![CDATA[Personal]]></category>

		<category><![CDATA[ps3]]></category>

		<guid isPermaLink="false">http://pookzilla.net/wp/?p=254</guid>
		<description><![CDATA[Okay, I&#8217;ve managed to get about 3 hours into the game and I think it&#8217;s exactly what I expected it to be.  It is Oblivion with guns and a very cool new combat system.
If I got exactly what I wanted, why am I a little disappointed?  I think it partially comes down to unjustifiably rosy [...]]]></description>
			<content:encoded><![CDATA[<p>Okay, I&#8217;ve managed to get about 3 hours into the game and I think it&#8217;s exactly what I expected it to be.  It is Oblivion with guns and a very cool new combat system.</p>
<p>If I got exactly what I wanted, why am I a little disappointed?  I think it partially comes down to unjustifiably rosy memories of Oblivion.  Oblivion was a game that kept my interests far longer than most, but it was deeply flawed.  The characters were indistinguishable, due largely to repetitive and campy voice acting.  This led to the game feeling bland at best and confusing at worst.  Adding to this was the problem of character animations and models.  Perhaps for their time they were good, but they look incredibly dated by todays standards, and the movement (facial and body) and AI were often SO BAD that they destroyed whatever sense of immersion the environments managed to create. Also, item management was a chore particularly for someone like me who has some degree of obsessive compulsiveness.   When you can pick up (and sell) just about anything I can&#8217;t help but pick up everything.  This usually means that half the time my Oblivion character has an inventory full of silver cutlery.</p>
<p>The characters in Fallout, despite having unique voice actors (as far as I can tell) still seem to be bland and indistinguishable.  Thinking back on it as I write this, the only one I can remember is the Sheriff of Megaton and I think I only remember him for his fine hat.  Character models/animation/AI still seem like a relic of 2006 and they&#8217;re still incredibly distracting.  Itemitis is still a problem for me, although silver forks and goblets have been replaced with empty cola bottles.  For instance I spent a good 30 minutes exploring the Super Mart near Megaton and all I ended up finding were some cans of food.</p>
<p>All the same, I put about 100 hours into Oblivion and I enjoyed it a great deal.  Despite my complaints about Fallout I still look forward to playing it some more.  The sense of freedom more than compensates for its shortcomings.</p>
<p>On the topic of the collectors edition, I&#8217;m really quite happy with it.  The extra stuff they give you for $20 seems like a really good deal.  I look froward to using the lunch box, the bobble head is cute, and the art book is very nice.</p>
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		<title>Little Big Planet (still) and Fallout 3</title>
		<link>http://pookzilla.net/wp/2008/11/little-big-planet-still-and-fallout-3/</link>
		<comments>http://pookzilla.net/wp/2008/11/little-big-planet-still-and-fallout-3/#comments</comments>
		<pubDate>Sat, 01 Nov 2008 13:48:04 +0000</pubDate>
		<dc:creator>pookzilla</dc:creator>
		
		<category><![CDATA[Personal]]></category>

		<category><![CDATA[ps3]]></category>

		<guid isPermaLink="false">http://pookzilla.net/wp/?p=252</guid>
		<description><![CDATA[The game has not ceased to entertain us.  It&#8217;s consumed our evenings since purchase to the point where our PVR is getting close to capacity.
Last night after Lexy went to sleep I sat down with a goal of putting the skeleton of a level I wanted to make together.  Previously I had gone into the [...]]]></description>
			<content:encoded><![CDATA[<p>The game has not ceased to entertain us.  It&#8217;s consumed our evenings since purchase to the point where our PVR is getting close to capacity.</p>
<p>Last night after Lexy went to sleep I sat down with a goal of putting the skeleton of a level I wanted to make together.  Previously I had gone into the &#8220;Create&#8221; mode only to see that it was there - no real effort was made.  Well, after an hour and a half of hacking last night&#8230; I still basically have nothing.  I have some better idea of what it is I need to do but executing them with those tools is pretty painful.  The carving in particular is quite difficult&#8230; I find it hard to imagine that they put this game together with those tools.</p>
<p>My copy of Fallout 3 still hasn&#8217;t shipped from Amazon.  The new delivery estimate is the end of November. What&#8217;s up with Amazon lately?  Virtually everything I order is inevitably delayed.  I can&#8217;t remember the last item I ordered that was delivered on time.  I called the local EB and they have 7 copies of the collectors edition that I wanted so I just canceled the order.  I&#8217;ll go fetch it the old fashioned way, by hand.</p>
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		<item>
		<title>Little Big Planet and World of Goo</title>
		<link>http://pookzilla.net/wp/2008/10/little-big-planet-and-world-of-goo/</link>
		<comments>http://pookzilla.net/wp/2008/10/little-big-planet-and-world-of-goo/#comments</comments>
		<pubDate>Tue, 28 Oct 2008 21:11:05 +0000</pubDate>
		<dc:creator>pookzilla</dc:creator>
		
		<category><![CDATA[Personal]]></category>

		<category><![CDATA[ps3]]></category>

		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://pookzilla.net/wp/?p=250</guid>
		<description><![CDATA[I skipped out at lunch yesterday to fetch my copy from EB Games.  Staying at work was incredibly difficult, but made easier due to the fact that we had a PS3 in the basement which I sampled the game on.   After work both Lexy and I raced home to play it and did so until [...]]]></description>
			<content:encoded><![CDATA[<p>I skipped out at lunch yesterday to fetch my copy from EB Games.  Staying at work was incredibly difficult, but made easier due to the fact that we had a PS3 in the basement which I sampled the game on.   After work both Lexy and I raced home to play it and did so until we managed to pry it from our hands so that we might go to sleep.  I write this now under great duress - the time I spend typing here means time I&#8217;m not playing Little Big Planet.</p>
<p>It&#8217;s not perfect.  In fact, as a platformer, it suffers from some pretty serious flaws (jumping distance, skittishness, difficult Z axis maneuvering for starters).  Despite these flaws it&#8217;s an absolute blast to play. It&#8217;s gorgeous - better looking than any other console game I can think of - and fresh.  So very fresh.   Guh.  I want to gush.  But if I do, that&#8217;ll take too much time away from LBP.</p>
<p>I feel like I should also mention World of Goo.  We picked this up over the weekend and it really is an excellent game.  I should say more about it&#8230; but I can&#8217;t.  The timing is so wrong.  I&#8217;ll need to revisit it in a month or so.  Maybe.</p>
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		<title>Home!</title>
		<link>http://pookzilla.net/wp/2008/10/home/</link>
		<comments>http://pookzilla.net/wp/2008/10/home/#comments</comments>
		<pubDate>Sat, 18 Oct 2008 02:41:12 +0000</pubDate>
		<dc:creator>pookzilla</dc:creator>
		
		<category><![CDATA[Personal]]></category>

		<category><![CDATA[ps3]]></category>

		<guid isPermaLink="false">http://pookzilla.net/wp/?p=248</guid>
		<description><![CDATA[We are home from our honeymoon!  It was a really great trip, and I will post a recap at some point in the near future (ie: tomorrow, after sleep), but I have to say immediately&#8230;
LittleBigPlanet&#8230; delayed&#8230; WTF?  Do they not realize that some of us MAY DIE FROM THE TORMENT?
]]></description>
			<content:encoded><![CDATA[<p>We are home from our honeymoon!  It was a really great trip, and I will post a recap at some point in the near future (ie: tomorrow, after sleep), but I have to say immediately&#8230;</p>
<p>LittleBigPlanet&#8230; <a href="http://blog.us.playstation.com/2008/10/17/littlebigplanet-release-update/">delayed</a>&#8230; WTF?  Do they not realize that some of us <strong>MAY DIE FROM THE TORMENT</strong>?</p>
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			<wfw:commentRss>http://pookzilla.net/wp/2008/10/home/feed/</wfw:commentRss>
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		<item>
		<title>A Good Time To Own A PS3&#8230;</title>
		<link>http://pookzilla.net/wp/2008/08/a-good-time-to-own-a-ps3/</link>
		<comments>http://pookzilla.net/wp/2008/08/a-good-time-to-own-a-ps3/#comments</comments>
		<pubDate>Tue, 12 Aug 2008 11:47:44 +0000</pubDate>
		<dc:creator>pookzilla</dc:creator>
		
		<category><![CDATA[Personal]]></category>

		<category><![CDATA[ps3]]></category>

		<guid isPermaLink="false">http://pookzilla.net/wp/?p=191</guid>
		<description><![CDATA[&#8230; but a bad time for ME to own a PS3.  October (leading into early November) is shaping up to be a seriously awesome month to be a gamer.  Fallout 3, Little Big Planet, and Bioshock for PS3 all drop within that month - my top three desired games for the year.  Under ideal circumstances [...]]]></description>
			<content:encoded><![CDATA[<p>&#8230; but a bad time for <strong>ME</strong> to own a PS3.  October (leading into early November) is shaping up to be a seriously awesome month to be a gamer.  <a href="http://fallout.bethsoft.com/">Fallout 3</a>, <a href="http://www.littlebigplanet.com/">Little Big Planet</a>, and <a href="http://www.2kgames.com/bioshock/">Bioshock</a> for PS3 all drop within that month - my top three desired games for the year.  Under ideal circumstances I&#8217;d find a way to break both of my legs or catch the plague so that I could sequester myself away from the world and gorge on them.  However, much of October will be spent on a train touring Canada for our honeymoon.  I wouldn&#8217;t trade this for the world but it does mean I&#8217;m going to have to get creative with my time management when I return.  I haven&#8217;t put a lot of millage into any of our game machines recently and I&#8217;m eager to give them the beats.  The above three games combined with <a href="http://www.telltalegames.com/community/blogs/id-85">Sam and Max</a> for the Wii (which hits a month previous) should keep me entertained well into 2009.</p>
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		<title>Destructoid and Fat Princess</title>
		<link>http://pookzilla.net/wp/2008/07/destructoid-and-fat-princess/</link>
		<comments>http://pookzilla.net/wp/2008/07/destructoid-and-fat-princess/#comments</comments>
		<pubDate>Wed, 23 Jul 2008 16:20:40 +0000</pubDate>
		<dc:creator>pookzilla</dc:creator>
		
		<category><![CDATA[Personal]]></category>

		<category><![CDATA[ps3]]></category>

		<guid isPermaLink="false">http://pookzilla.net/wp/?p=173</guid>
		<description><![CDATA[Destructoid: off the reading list.
Not only is Fat Princess pretty damned offensive, so is the gasbag who wrote the above.  Ugh.  Why must the majority of gaming sites be so bloody juvenile?
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.destructoid.com/feminists-sh-t-all-over-fat-princess-real-people-laugh-96594.phtml">Destructoid</a>: off the reading list.</p>
<p>Not only is <a href="http://www.us.playstation.com/PS3/Games/Fat_Princess">Fat Princess</a> pretty damned offensive, so is the gasbag who wrote the above.  Ugh.  Why must the majority of gaming sites be so bloody juvenile?</p>
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		<title>Civilization: Revolution</title>
		<link>http://pookzilla.net/wp/2008/07/civilization-revolution/</link>
		<comments>http://pookzilla.net/wp/2008/07/civilization-revolution/#comments</comments>
		<pubDate>Fri, 04 Jul 2008 13:41:31 +0000</pubDate>
		<dc:creator>pookzilla</dc:creator>
		
		<category><![CDATA[Personal]]></category>

		<category><![CDATA[ps3]]></category>

		<guid isPermaLink="false">http://pookzilla.net/wp/?p=164</guid>
		<description><![CDATA[I just got around to playing the PS3 demo of Civilization Revolution and all I have to say is that much like every other Civilization game it&#8217;s DANGEROUS.  An hour and a half of my life just disappeared and if the demo wasn&#8217;t timed I&#8217;m sure I&#8217;d be playing until sometime tomorrow.
The experience is very [...]]]></description>
			<content:encoded><![CDATA[<p>I just got around to playing the PS3 demo of Civilization Revolution and all I have to say is that much like every other Civilization game it&#8217;s DANGEROUS.  An hour and a half of my life just disappeared and if the demo wasn&#8217;t timed I&#8217;m sure I&#8217;d be playing until sometime tomorrow.</p>
<p>The experience is very streamlined - a lot of the resource/citizen management you need (or get) to play with in other Civilization games is absent as is tedious road building.  They&#8217;ve distilled the experience down to its core and it&#8217;s SLICK.</p>
<p>I cannot own this game.  I cannot afford the time.</p>
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		<title>Half Life 2</title>
		<link>http://pookzilla.net/wp/2008/06/half-life-2/</link>
		<comments>http://pookzilla.net/wp/2008/06/half-life-2/#comments</comments>
		<pubDate>Sat, 14 Jun 2008 11:39:02 +0000</pubDate>
		<dc:creator>pookzilla</dc:creator>
		
		<category><![CDATA[Personal]]></category>

		<category><![CDATA[ps3]]></category>

		<guid isPermaLink="false">http://pookzilla.net/wp/?p=154</guid>
		<description><![CDATA[I may have mentioned before that I don&#8217;t often finish games.  My attention span is remarkably short so if a game fails to introduce anything new or interesting for a period of time I tend not to go back to it.  In fact, if I had to put a number to it, I [...]]]></description>
			<content:encoded><![CDATA[<p>I may have mentioned before that I don&#8217;t often finish games.  My attention span is remarkably short so if a game fails to introduce anything new or interesting for a period of time I tend not to go back to it.  In fact, if I had to put a number to it, I would say that I finish 1 out of every 10 games I play (and even that might be generous).</p>
<p>Last night I somehow managed to finish the 20+ hour beast that is Half Life 2.  I&#8217;m not sure how I did it.  For a shooter, the game is monstrous - if I played less than 20 hours I&#8217;d be surprised.  What&#8217;s more, I&#8217;d actually seen the game play to the end before in a speed run so there weren&#8217;t exactly any new surprises for me as far as settings/plot were concerned.  I loved it all the same.  The game offered some of the best level design I&#8217;d ever experienced in a game (behind Resident Evil 4) and managed to mix the styles of play up often enough to make it feel that I was playing a bunch of different games.  I think that&#8217;s perhaps how it kept my interest.  Just as I was beginning to tire with a particular gameplay mechanic it would change things up and I&#8217;d be doing something different (be it driving boats/buggies/swarms of insects).</p>
<p>It wasn&#8217;t all positive, of course.  The PS3 port of The Orange Box <a href="http://ve3d.ign.com/articles/news/35525/PS3-Orange-Box-Complete-Garbage">deserves</a> all of criticism it received for slowdowns, jitters, and abominable load times.  It&#8217;s a monstrous cock-up of a port if there ever was one.  I&#8217;m looking forward to playing through Episodes 1 and 2 all the same.  The quality of the game itself has won it a great deal of leeway in my mind.</p>
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