Friday, March 19, 2010

title pic Heavy Rain

Posted by pookzilla on March 4, 2010

Okay, so.  Heavy Rain.  Best game I’ve played in a really long time.  In fact, if I had to sum it up, it’d be the game I’ve been hoping for … well, forever.   I love murder mysteries, and I love puzzlers, and I got my fair share of both from it.  I found the controls ideal for the experience they were trying to convey with the exception of the movement controls which could be somewhat frustrating (and reminiscent of Resident Evil <4).

That’s not to say it doesn’t have it’s faults, however.  First, right off the top, is the voice acting.  The accents of the voice actors were not well disguised at all, and I found them incredibly distracting.  Most of the main characters were okay but the secondary characters were really off.  I suppose this is a very North American complaint and I bet a lot of Europeans feel the same way when North American developers butcher their accents.

Second, eh… there are plot elements that really bother me.  I can’t really get into them in a lot of detail, but the biggest problem I have is the identity killer.  I didn’t find the choice of killer made a lot of sense.  There wasn’t nearly enough foreshadowing to allow you to figure him out earlier without a lot of leaps of logic.  There were several places where they could have dropped clues to at least hint at their identity but instead it all came together rather fast.  Beyond that, I just didn’t LIKE the choice of killer although I realize that’s an aesthetics choice.

I hope this game is a financial success so that we might see more experiments like it in the future.  I would play nothing but games like this if I had the choice.

title pic Birthday Surprises

Posted by pookzilla on February 15, 2010

So, yah. This years bday was pretty bloody awesome. To start with, I got to open one of the gifts that my love wify got for me. I chose at random and I got… a large Munny! One of the 7″ models. Accessory wise it comes with a rabbit hat so I’m going to make this one for the wife.  For years now she’s rabbit, and I’m owl so it’s only fitting. Then, shortly before noon there was a knock at the door – flower delivery from Lexy’s mom and partner!

After this we hurried off to art class where I finished off my first real portrait. I’ve done some simple watercolor portraits before but this was the first one with any real detail. It’s pastel on black board. I don’t think I got him exactly (there are sizing issues all over the place and his eyes are droopy), but I’m not entirely unhappy with the result either.  I liked it enough to get it matted and framed right away.  I THINK this is the first thing of mine I’ve ever felt strongly enough to preserve in some way.

Before leaving class, another surprise – more flowers!  This time from Lexy herself!

After art class we came back to our place where I opened some more gifts and boy did I make off like a bandit. To start with, Lexy’s mom and partner got me a Rooz (a new style of Munny) that I promptly decided to turn into Pinhead from Hellraiser – it’s a work in progress already . From Lexy I got some new PJs, an awesome book on the theory and practice of stage magic, and an airbrush kit! The whole deal, three brushes, hoses, and an air compressor. I’m DYING to use this on some Munnys!

We then headed down town to our best friends house for a relaxing and chill evening. The plan was to order some authentic NS donairs from the only place in town that makes them but they actually found a recipe on line and made them from scratch! Man oh man were they ever good! They were perfect, awesome meat and the sauce was spot on. Soooo tasty!  Then, we played some games, the winners of which were allowed to pop one balloon for the prize inside. Of course, the prize could be a head full of cold water as I was lucky enough to receive. :) Then? More presents!  I was given some charcoal/sketching supplies and a huge pad of sketch paper so I can practice more portraits, a hand powered flashlight, and a pre-order of Heavy Rain for PS3!  Finally, there was a delicious raspberry cake.  Huzzah!

I’ve had a lot of great birthdays over the last few years but this one really takes the cake.  Thanks guys!

title pic The Rocky Horror Munny Show!

Posted by pookzilla on February 5, 2010

Some friends of mine have a tradition of going to the local Rocky Horror Picture Show showing every Halloween.  For Christmas, I decided to make Munny representations of the characters they go as.

Each model started off as a standard 4″ white Munny.  To accomplish the 3D features I used Apoxie Sculpt (which I obtained from a local online taxidermy retailer).  I had never used a modelling apoxy at this scale before and I was weary from my previous experiences at smaller scales but this stuff was an absolute dream to work with – I cannot recommend it highly enough.  It was soft, pliable, and remained flexible for at least an hour.  When dry, it was easily sanded and its adhesion to the Munny surface was superb.

After sculpting and sanding the dried apoxy I taped off the joints and sprayed each piece individually.  There were unfortunate exceptions to this, however.  Franks pearls and floorshow Janet’s boa required me to assemble the models prior to spraying.

When the basecoat was dry I painted each model by hand using Games Workshop acrylic paint.  This worked well for the most part, but for the skin tones of the face it would have been preferable to use an airbrush – you can kind of see the brush marks on some of the models.

Two of the models (Frank and Columbia) had glitter applied to selected surfaces.  I used Martha Stewart glitter and it really is an excellent glitter.  If there is one flaw is that it’s TOO fine – it ends up getting everywhere and some of it managed to stick where I didn’t intend it to.

After I was done painting I spray sealed each model with a clear high gloss topcoat.  Each model was coated 3 times for a fairly even finish.  This also helped settle the glitter, which by this point had infused the entirety of our house.  It has been almost a month since I glittered the models and I’m STILL finding the stuff in my hair.

Originally I had intended to encase each model in a glass bell jar.  I had even found a supplier on ebay, but I ordered them too late – it didn’t look like they’d arrive until after I needed to give them.  Out of desperation I ordered the bases and plaques from a local trophy shop at a very affordable price only to have the jars arrive just as I could have used them.  Oh well, I’ll have them for the next Munnys :)

Overall it was a very fun experience.  I definitely learned a lot and I look forward to making more Munnys in the future.

Rocky parts 2 Rocky parts 1 Rocky parts 3 Rocky details 1 Rocky details 2 Columbia parts 1 Columbia parts 2 Finished Frank Frank details Finished Columbia Finished Rocky Finished Magenta Finished Lab Janet Finished Floorshow Janet

title pic Goals for 2010

Posted by pookzilla on January 3, 2010

Some modest goals for 2010 (in no particular order).

  • learn how to pass juggle
  • learn some stage magic
  • get up on a stage and do one or both of the above (I guess the order matters with this one)
  • get a car (I hate saying that – I really thought I’d avoid this)
  • home renovations (aieee)

title pic Oh, Fat Princess

Posted by pookzilla on December 26, 2009

Some time ago Lexy asked me to download the Fat Princess demo.  I objected for reasons I alluded to before but she really wanted to give it a try so I did.  It sat forgotten for almost a month until the Christmas Eve when she decided to give it a try.  She put about three hours into it and declared that she loved it and I can’t begrudge her that – it’s actually a really fun and well made little CTF game.  She enjoyed it enough to buy it and has been playing every chance she gets.  I can’t help but think, however, how much more I’d like it if it had some other mechanic at its base.  The fat princess part of Fat Princess adds nothing to the game and only serves to alienate customers like myself.

title pic Polaroid PoGo Followup

Posted by pookzilla on December 12, 2009

A brief followup to the impression of the Polaroid PoGo printer I posted about earlier.

I put it to use on the project I mentioned earlier and it was absolutely perfect.    We had it hardwired to a digital camera via USB rather than Bluetooth, and in this configuration we printed somewhere in the neighbourhood of 60 to 70 photos over the span of a couple hours.  There were no jams, no degradation in quality, and the turnaround time for each photo was well within the range we could be happy with.  I’ve never been a fan of consumer-grade printers – I think they’re one of the worst tech scams going.  However, I am very happy with this printer.

title pic H1N1?

Posted by pookzilla on November 27, 2009

A few days after the H1N1 vaccine was made available I made the trek and got it.  I’ve got fairly severe asthma and was included on the priority list which I am grateful for.  The shot hurt a lot more than a regular flu shot and made me incredibly hard to live with for a few days but I felt right as rain soon enough.  Fast forward a month or so to Tuesday this week.  I feel a bit sluggish all day at work and by the time I come home I feel a bit warm.   Wednesday morning I wake up and it’s a full blown fever.  I have some mild aches to accompany this, but nothing serious, but the fever is high enough that I figure I managed to get the flu afterall.  The fever has lasted for three days now, peaking at just over 103F at its worst, but no other serious symptoms have materialized.  I have a slightly sore throat and swollen tongue and a bit of pressure in my chest but nothing more.  If this is H1N1, kudos to the vaccine for making the symptoms as manageable as they have been.

Having said that, please GO AWAY Mr. Flu.  I have stuff to do!

title pic Polaroid PoGo

Posted by pookzilla on November 21, 2009

The other week I started investigating the feasibility of purchasing a bunch of old Polaroid film for a largescale project.  I knew the film was discontinued but had heard that it was coming back into production at some point soon.  Unfortunately, it hasn’t yet happened and the cost of old film (old expired film at that) can be in the neighbourhood of $2.50 a shot.  Not exactly cost effective for large scale projects requiring 100+ shots.  However, during my investigation I found out that their new digital analog for their old Polaroid film was now available.  Its an interesting technology.  The printer is basically just a bluetooth enabled heating element that activates crystals on special paper resulting in a very small, very cheap printer that doesn’t require any ink.

The pricepoint was low enough that I could justify trying it.  I managed to snag a printer on Ebay for $50 and a load of film (~400 exposures) for around $100.  The printer arrived the other day and so far my opinion is quite high.  It’s absolutely tiny  - smaller and lighter than a paperback and comes with a case so that you can carry it around in your purse (which I’ve been doing since then).  Setup was super easy.  In fact, it was harder to open the package than it was to setup the printer and load the paper.  My BlackBerry found the printer as a bluetooth device immediately and within a minute I had my first picture.  The quality it produces is quite good – better than I was expecting in fact.  The size is probably inadequate for most people, however, as the paper only measures in at around 2″ by 3″.   The upshot is that the photos are in fact stickers so for some craftsters this printer is probably a wet dream.

This thing definitely wont replace your standard photo printer but the price point is low enough that it’s probably justifiable as a novelty.

title pic Google Wave

Posted by pookzilla on October 12, 2009

I managed to snag a Google Wave invite the other day.  I played around with it a bit this afternoon and wrote a simple gadget (a tool that might be useful when playing Terminus Est online) and I have to say… boy what a painful process.  I’m so spoiled with the toolchain(s) that are available for Java development.  Developing web apps is still such a painful proposition.  If you’re interested in trying the tool out, the Gadget definition can be found here.

title pic Demon’s Souls

Posted by pookzilla on October 8, 2009

Truth be told, Demon’s Souls flew entirely under my radar.  In fact, were it not for the strange endorsement from Tycho of Penny Arcade I probably would have skipped it entirely.  I’m glad that I didn’t though because I would have missed out on a really unique experience.

To say this game is difficult is an understatement.  I don’t recall a more difficult gaming experience in recent memory.  Not only is it difficult, it’s malicious in how it punishes you for your failures.  Being forced to redo hours of gameplay upon death is just plain cruel.   I’m usually turned off by extreme difficulty but in this case the game itself is compelling enough to keep me coming back for more.  In fact, I’ve put in 3-4 hours already and I’ve yet to get past the first level.  There has to be something special there to keep me going.

Also, I have to comment on the online play although I’m not entirely clear on the particulars.  I understand one form takes the ability to enter other peoples games and torment them as ghosts.  It’s only fitting that a game that exhibits monumental cruelty would find a way to codify, enable, and ENCOURAGE griefing.